Level Design
Reprogrammed » Devlog
These are some of the references I plan on using along the way while level designing everything is subject to change since I am still trying to get a feel of what I'm trying to create to make it blend well with the game.
In this image I'm trying to create a sci-fi looking factory which is in its blocking stage right now I want to make this beginner area slow and add much more with assets I'm creating currently in blender such as pipes, lava, puzzles models and much more.
Get Reprogrammed
Reprogrammed
Status | In development |
Authors | JulianCortez, manaisstoredintheballs, omarti23, celestialmaddie |
Genre | Survival, Puzzle |
Tags | Horror, Singleplayer |
More posts
- 3D Assets: Basement Tileset59 days ago
- 3D Assets for the Main Level77 days ago
- Keypad interactableNov 12, 2024
- Enemy AI: NavMesh prototypeNov 10, 2024
- 3D Characters - Rigging --> AnimationsNov 10, 2024
- 3D Characters - ModelingNov 10, 2024
- Character Design - EllieNov 05, 2024
Leave a comment
Log in with itch.io to leave a comment.