Level Design


These are some of the references I plan on using along the way while level designing everything is subject to change since I am still trying to get a feel of what I'm trying to create to make it blend well with the game.

In this image I'm trying to create a sci-fi looking factory which is in its blocking stage right now I want to make this beginner area slow and add much more with assets I'm creating currently in blender such as pipes, lava, puzzles models and much more.

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